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Immersive ModelingMark R. Mine (mine@cs.unc.edu) |
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| Research Overview | ISAAC: Immersive Simulation Animation And Construction | CHIMP: Chapel Hill Immersive Modeling Program |
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| Home Page | Research | Publications | Walkthrough | UNC CS |
ISAAC is a scene composition application which can be used for the interactive construction of virtual worlds. Working directly in a virtual environment, objects can be positioned, oriented and scaled using direct and indirect manipulation techniques. Object configurations can be stored in ASCII files which can be used to recreate object configurations at a later date for further manipulation and interactive exploration. ISAAC is not a modeling program, worlds are created by manipulating pre-generated three-dimensional models (which can come from sources such as Computer-Aided Design programs or three-dimensional scanning devices). ISAAC has been designed to overcome some of the limitations of working in a virtual environment and to take advantage of the natural and intuitive forms of interaction available in a virtual world.
Mine, Mark (1995). ISAAC: A Virtual Environment Tool for the Interactive Construction of Virtual Worlds, UNC Chapel Hill Computer Science Technical Report TR95-020.
Action at a distance
Look-at menus
Remote controls (hand-held widgets)
Constrained object manipulation using two-hands
Two-handed control panel interaction
Worlds in miniature
Interactive numbers
Conceptual Design Space (Georgia Tech)
Design Space (Stanford's Center For Design Research)
JDCAD (University of Alberta)
MultiGen's Smart Scene
PolyShop (Institute for Simulation and Training)
Virtual Environments Lab (North Carolina State University)
Worlds-In-Miniature (University of Virginia)
Sketch (Robert Zeleznik, Brown University)
3D User Interfaces for Scientific Visualization (Brown University)
THRED - Two-handed Refining Editor (Chris Shaw, University of Regina
University of Toronto - Human Computer Interaction Group (Bill Buxton)
Graphics and Image Cluster
Architectural Walkthrough Project
Just-In-Time Pixel Display
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| Home Page | Research | Publications | Walkthrough | UNC CS |